![]() This is specific to certain environments, and can thus be negated by changing your environment. The Vive keeps shocking me with static īecause of the cable materials, the audio extension cord can sometimes build up static electricity that discharges when used with certain earbuds. Ensure you are running Steam as an administrator as well.įinally, update all of your drivers, and set your default audio device as HTC-VIVE-0. if you run an NVIDIA card, disable power management by selecting "prefer maximum performance". Go to the PC power plans using Windows Key and then typing "power". If you do and still run into issues, you're probably being throttled by your power settings. These issues are not only applicable to this combination, but they are the most common for this situation by a large margin.Ĭheck to ensure that you meet the basic specifications. There are a few unique situations that might arise specifically between Steam VR with HTC Vive that deserve their own section. You can try to reposition your lighthouses of course, but this will change your play space. You're fighting physics and how light works, so there's nothing short of changing the way physics works outside of simply covering it with a towel or sheet. How do I deal with reflective surfaces (mirror, bedframe, desk) breaking my Lighthouse/base stations? Do not use an additional base station, as they will likely occlude one another and cause failures in data sync and stream. Yes, single base stations can track multiple headsets in the same space. Lighthouses broadcast in turns, so you'd actually get worse performance with more than one - if distance is the concern, it's better for now to simply use the sync cable than to try and add additional lighthouses (at least for this generation). The next generation will likely support this, but it will require new hardware. Your best solution is to use the sync cable rather than rely on wireless syncing. Check for things blocking the lighthouse. The manual itself recommends 5m though (or 16.4 feet) for "proper tracking".Īs stated above, there is a theoretical limit to distance, but your culprit is likely something environmental. The developers have stated that "20-30m" (or 65.6 to 98.4 feet), but the real issue is not the lighthouses, but the syncing. The max distance that lighthouses can be spaced apart is theoretical at this point. Setup and Functionality What is the maximum distance allowed between lighthouses? 3.1 How do I keep my headset from breaking/degrading? (Sun, sweat).2.27 My wireless receiver won't get recognized.2.26 How do I reset the USB devices for wireless receivers?.2.25 How do I check my Vive Headset USB status?.2.23 Sound stopped playing while plugged into the Vive headphone jack.2.22 No sound when using USB headphones with the Vive's extra USB port. ![]() 2.21 No sound or mono sound while plugged into the Vive's headphone jack.2.20 No sound when using the Vive's headphone extension cable.2.19 I can’t hear what my friend is hearing in VR.2.17 How do I fix HTC Vive Steam VR tracking issues?.2.16 My base station won't sync with a cable.2.15 My base station won't wirelessly sync.2.14 What do the LEDs on my base station mean?.2.13 What do the LEDs on my controller mean?.2.12 My trackpad is jittery and keeps disconnecting.2.7 Error 208 (HMD detected over USB, but monitor not found).2.5 Last resort: how to reset USB Devices.2.2 The Vive keeps shocking me with static.1.5 How do I deal with reflective surfaces (mirror, bedframe, desk) breaking my Lighthouse/base stations?.1.1 What is the maximum distance allowed between lighthouses?.The headset is only about a month old, so it should be under warranty - but that requires Steam support to actually reply.Īny ideas? Researching the issue it seems many people get their problem solved with a new cable, but I find it very weird that my display signal and USB signal seem to be working. If I start the Windows Camera app I can see the headset cameras, indicating the USB signal gets through. If I deactivate direct display mode, I can see my desktop in the headsetĭisplays, indicating the display signal gets through. Wiped my harddrive and reinstalled Windows from scratch Removed all Steam VR USB devices under developer settings Unplugged and plugged in the headset countless times Rebooted the computer countless times (with and without the headset connected) Unplugged all other USB devices and tried with only the headset plugged in Deactivated and reactivated Direct Display mode Changed DisplayPort ports (tried 3 of them) I have done the following trouble shooting steps: My Valve Index headset is not detected by Steam VR. I have filed a ticket with Steam support, but haven't received a reply for a couple of days now.
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